I was in charge of the art assets and animation system for the game. All the art assets in this game
was drawn by me. The level design was also done by me. I planned out the level layout
and then drew level assets to be used in the game. For the technical side, I implemented
the animation system that was used in the game to animate the turrets and the ghosts.
Additionally, I helped my fellow team mates on the level game flow and the wave system.