Delve (2018)
Role: Gameplay Programmer
Team Size: 3
Project Length: 6 weeks
Engine: Unity
Language: C#
Created for: Temasek Polytechnic Game Development Project
Game Description
Delve is a casual-arcade survival game that has players navigating a spaceship through a wormhole in space, all while avoiding a variety of unique and interesting obstacles, with player customisation acting as both an upgrade system as well as a vanity shop. The game was released on the Android Play Store.(Its not there anymore)
Project Role
My main role was the gameplay programmer where I helped to create the procedural spawning of levels, enemies and items. I also helped out with marketing the game on various online communities and forums.
CONTACT