Delve is a casual-arcade survival game that has players navigating a spaceship through a wormhole in space,
all while avoiding a variety of unique and interesting obstacles, with player customisation acting as both an upgrade system as well as a vanity shop.
The game was released on the Android Play Store.(Its not there anymore)
My main role was the gameplay programmer where I helped to create the procedural spawning of levels, enemies and items.
I also helped out with marketing the game on various online communities and forums.